// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CC_TREES_PROPERTY_ANIMATION_STATE_H_
#define CC_TREES_PROPERTY_ANIMATION_STATE_H_

#include "cc/base/cc_export.h"
#include "cc/trees/target_property.h"

namespace cc {

struct CC_EXPORT PropertyAnimationState {
    PropertyAnimationState();
    PropertyAnimationState(const PropertyAnimationState& rhs);
    ~PropertyAnimationState();

    TargetProperties currently_running;
    TargetProperties potentially_animating;

    bool operator==(const PropertyAnimationState& other) const;
    bool operator!=(const PropertyAnimationState& other) const;

    PropertyAnimationState& operator|=(const PropertyAnimationState& other);
    PropertyAnimationState& operator^=(const PropertyAnimationState& other);
    PropertyAnimationState& operator&=(const PropertyAnimationState& other);

    bool IsValid() const;

    void Clear();
};

CC_EXPORT PropertyAnimationState operator^(const PropertyAnimationState& lhs,
    const PropertyAnimationState& rhs);

} // namespace cc

#endif // CC_TREES_PROPERTY_ANIMATION_STATE_H_
